Georg

Powers & Abilities
Master Magician: Georg is said to be a high-level Magician capable of a diverse array of spells. He was able to use Le Fay's swapping teleportation magic techniques from seeing it only once. His magic knowledge includes: Immense Durability: Like Kemo Kemo, he has a tolerance of pain, able to endure critical injuries without any signs of exhaustion. He was able to endure the loss of his eye, having his arm cut off by Gasper Helsing, and his critical injured leg that came from Saji and Vritra`s cursed black flames, as seen when he alone carries both Kemo Kemo (who has been injured by Samael`s curse), Rel and Leon.
 * Norse Magic
 * Greek Magic
 * Demonic Spells
 * Fallen Angel Spells
 * Dragon Magic
 * Black and White Magic
 * Darkness Magic
 * Fairy Magic
 * Dragon Gate Magic Circle
 * Elemental Magic
 * Ice Spells
 * Teleportation Magic
 * Defensive spell

Equipment
Paradise Gap: Georg's Longinus. It has the ability to block any attack using the mist that it creates, and transport anything inside the mist to any location the user wishes. Though it has no offensive ability, once the mist reaches sufficient scale, it can transfer an entire country and its people into the Void Gap to be destroyed. Witch Hunter: A Slayer-type Ancient Relic he took when exiled from the Magician Council. Georg was able to wield and merge the sword with his Paradise Gap and keeps it stored inside when not in use. Georg is shown to be able to extend the length of the sword, and create multiple of it, with Paradise Gap.
 * Paradise of Creation: The Scale Mail of Paradise Gap. It can turn the mist into a barrier that can trap the opponents in a different space and can also create various barrier devices as the user wishes to contain or imprison those within the dimension.